Amol Prinn: Ends of the World

Beginnings
Simple mission, horrific results

All dates given in adventure posts are given in terms of season or month and year AS (After Starfall) to clarify chronologies for current players.

Planting, 991 AS

Sir John of Saddleford begins recruiting adventurers, mercenaries, and others to “cleanse the lands” of goblin races and beastmen. His activities focus on the areas around his stronghold in Saddleford, particularly the abandoned monastery of the White Monks to the north of the town. The party stumbles across not only the orc infestation they were supposed to exterminate, but a long abandoned vivesection lab and a mysterious pool of living blood deep under the monastery. After erasing the runes chalked around the pool, the creature it had contained escaped and the party discovered a stash of pre-Starfall relics and balestone, Sir John’s real objectives.

Once it was discovered that the party had found out about the artifacts, Sir John ordered the adventurers to be put to death. Two fellow prisoners (twins) tell the party to run “on their signal,” and create a magical distraction which angers both the Knights of K’han Sir John is reporting to and his lordship. After their escape, the still unknown benefactors tell the party to journey to the Inn of the Broken Hawk in Tarubar and to find David to let him know what has happened.

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Over the Mountains and Through the Desert

Autumn, 991 AS

The party, led by the druid Marrak, approached the palisades being built along the southern edge of the mountains. After being greeted by two members of the Blue Brotherhood, and advised not to raise arms against anyone while in their territories, the party traveled in peace to a large rectangular building they were informed by the operators was “Caravanseri 6.” The caravanseri, essentially a small village under a single roof, was operated by the Travelers (see wiki), and afforded the party a needed opportunity to resupply for the physically arduous, if otherwise dull, crossing through the Low Passes into the western Plains of Dust.

The druid, and the bard, a native of the Plains, were surprised to find newly laid caravan roads running along the foothills of the Lich’s Teeth Mountains. Travelers along the road, refugees from the settlements along the foothills and near the Delving itself, warned the party that the Longnight incursions from the Fell Lands had already begun further north and to be wary on their journey. A few days ride brought the party to another caravanseri, this one bearing signs of recent attacks. Outside the caravanseri, the caravan masters who were preparing to flee south in the face of recent hostilities agreed to reoutfit the party in appropriate gear before leaving the party to fend for themselves with a small group of Travelers who planned on leaving the next morning.

The night brought goblins and hobgoblins pouring forth from their settlements in the foothills, supported by a pair of hill giants. After a brutal fight, the giants were felled and the goblin attack was repelled, with some substantial damage to the party. Several of the Travelers were killed in the fighting, and the party moved on early the next morning to pursue their objectives.

Two days ride brought them to a crossroads, with a strange side road running directly into the mountains themselves. While attempting to change his form, the druid was struck down by a malfunctioning spell, only to be saved by divine intervention in response to the cleric’s fervent appeals to Olidimara.

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Undead Again
Wow, that hurt...

Autumn, 991 AS (Two and a half weeks until Longnight)

The party continued on toward the Delving, and another attempt at recovering an artifact. Camping for the night, the bard stumbled upon Sif, a female fighter of some prowess, who was attempting to escape the developing madness around the Delving. Sif agreed to join the party and to travel with them toward the Delving and their goal.

The next day brought a confrontation with a small patrol of the Knights of K’hahn, in which three of the knights were slain and their companions managed to escape to spread the word of the party’s approach. Taking the high road toward the upper passes, the party discovered a jumble of recently destroyed fortifications before arriving at a massive tower which predated Starfall. The inhabitant of the tower, Anaxom (former apprentice of K’leem of Darkmoon), was amused to see the adventurers and that they had the spirit to fight their way into the tower itself. Offering them relatively safe passage and the bargain that if they left the tower alive their horses would be spared, Anaxom lured the party into his lair at the top of the tower.

The library atop the tower proved to be inhabited by homunculi loyal to the magic user, who beset the mage seeking an artifact he had picked up earlier in the campaign. A living spell and horrific accusations from the lich ensued, after which the party (still blinded from a spell) awoke to find themselves in a pocket dimension occupied by K’leem himself. K’leem informed the party that they had been somewhat misguided (though not deliberately) by several forces in the course of their adventures. Providing them with a more accurate history of events and a better course of action to achieve their goals, K’leem revealed that Sura-Nil himself was the source of the misinformation they had received and was the ultimate enemy they must face to achieve their ends. After bestowing his blessing on the party, and a warning about the priests of Ranek’s likely anger at their cheating death, he sent them back to Amol-Prinn in a place of relative safety, although a thousand miles from their hoped for destination, setting them down in front of the Library of Eliora in Dal Eronsil.

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